The Tip Desk

Velo3D Raises Outlook as Revenue Growth Accelerates

Second-quarter revenue reached $20.7 million as the company lifted its full-year forecast.

Velo3D (VELO), the industrial 3D-printing systems maker, accelerated revenue growth in the second quarter and raised its full-year outlook.

Revenue rose 52.3% from a year earlier, up from 48% growth in the first quarter, and increased about 50% sequentially from $13.8 million. Gross margin expanded to 21.5% from 17.2% in the prior quarter and negative 11.7% a year earlier.

The improvement reflected stronger equipment sales and production. Revenue from 3D printers and parts increased 57% to $19.0 million, driven by higher average selling prices, product mix and increased production volume for the company's Rapid Production Solution systems.

Higher expenses kept profitability under pressure. The GAAP net loss widened to $11.5 million from $7.0 million in the first quarter, while narrowing from $13.3 million a year earlier. The adjusted EBITDA loss increased sequentially to $8.1 million as operating expenses climbed to $15.5 million.

Velo3D bolstered its balance sheet through equity financing and debt-to-equity actions. Cash and cash equivalents rose to $91.1 million from $16.6 million at March 31 after the company raised about $50 million in a registered offering and $59.4 million through its at-the-market program. Total debt fell more than 70% to $8.2 million.

The company raised its 2026 revenue forecast to $65 million to $75 million, increasing both ends of the range by $5 million. It continues to target sequential gross-margin improvement, a margin above 30% and positive EBITDA in the second half. Second-quarter bookings were $29 million, while backlog remained at $31 million from year-end.

Velo3D also announced a production campus in Livermore, Calif., that is expected to begin operating later in 2026, triple manufacturing capacity and become its primary production center. The expansion adds a near-term milestone to its longer-term plan for as many as roughly 400 production systems.